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	<title>Comments on: Away3DLite haXe + Morphing</title>
	<atom:link href="http://blog.touchmypixel.com/2010/02/away3dlite-haxe-morphing/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.touchmypixel.com/2010/02/away3dlite-haxe-morphing/</link>
	<description>Games + Web : Interaction Matters</description>
	<lastBuildDate>Sat, 10 Jul 2010 14:09:16 +0000</lastBuildDate>
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		<title>By: tarwin</title>
		<link>http://blog.touchmypixel.com/2010/02/away3dlite-haxe-morphing/comment-page-1/#comment-427</link>
		<dc:creator>tarwin</dc:creator>
		<pubDate>Fri, 12 Mar 2010 01:39:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.touchmypixel.com/?p=241#comment-427</guid>
		<description>Actually - the confusion probably comes from the fact it&#039;s hard to make a pre-loader for single SWFs. Just make a container.swf that uses &quot;Loader&quot; to load a different SWF. Easy!</description>
		<content:encoded><![CDATA[<p>Actually &#8211; the confusion probably comes from the fact it&#8217;s hard to make a pre-loader for single SWFs. Just make a container.swf that uses &#8220;Loader&#8221; to load a different SWF. Easy!</p>
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		<title>By: tarwin</title>
		<link>http://blog.touchmypixel.com/2010/02/away3dlite-haxe-morphing/comment-page-1/#comment-426</link>
		<dc:creator>tarwin</dc:creator>
		<pubDate>Fri, 12 Mar 2010 01:37:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.touchmypixel.com/?p=241#comment-426</guid>
		<description>Preloaders are the same in haXe as they are in AS3/Flash. The only problem I came up against is I was targeting the output for my preloader for FP9, and trying to load FP10 content, which did cause massive problems!</description>
		<content:encoded><![CDATA[<p>Preloaders are the same in haXe as they are in AS3/Flash. The only problem I came up against is I was targeting the output for my preloader for FP9, and trying to load FP10 content, which did cause massive problems!</p>
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		<title>By: Jon (techdojo)</title>
		<link>http://blog.touchmypixel.com/2010/02/away3dlite-haxe-morphing/comment-page-1/#comment-425</link>
		<dc:creator>Jon (techdojo)</dc:creator>
		<pubDate>Thu, 11 Mar 2010 20:45:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.touchmypixel.com/?p=241#comment-425</guid>
		<description>Thanks for posting, that&#039;s a neat little demo.  I&#039;ve played a fair bit with Haxe and I was thinking about doing some 3D stuff.

One question though - I notice from your demo&#039;s that you have what looks like a nice little pre-loader on your demo.  I&#039;ve done a bit of looking round and I thought getting preloaders to work in Haxe was a real pain.  Could you explain on how you did it please?

Cheers

Jon...</description>
		<content:encoded><![CDATA[<p>Thanks for posting, that&#8217;s a neat little demo.  I&#8217;ve played a fair bit with Haxe and I was thinking about doing some 3D stuff.</p>
<p>One question though &#8211; I notice from your demo&#8217;s that you have what looks like a nice little pre-loader on your demo.  I&#8217;ve done a bit of looking round and I thought getting preloaders to work in Haxe was a real pain.  Could you explain on how you did it please?</p>
<p>Cheers</p>
<p>Jon&#8230;</p>
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