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	<title>Comments on: Forcing classes to compile in AS3</title>
	<atom:link href="http://blog.touchmypixel.com/2008/05/forcing-classes-to-compile-in-as3/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.touchmypixel.com/2008/05/forcing-classes-to-compile-in-as3/</link>
	<description>Games + Web : Interaction Matters</description>
	<lastBuildDate>Sat, 10 Jul 2010 14:09:16 +0000</lastBuildDate>
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		<title>By: tonyp</title>
		<link>http://blog.touchmypixel.com/2008/05/forcing-classes-to-compile-in-as3/comment-page-1/#comment-279</link>
		<dc:creator>tonyp</dc:creator>
		<pubDate>Mon, 20 Jul 2009 23:54:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.touchmypixel.com/?p=15#comment-279</guid>
		<description>Oh yeah, an array would make sense too. I dont know what this way is called &amp; not sure if it is bad programming practice (just a compiler irregularity). It works in AS3, not in haxe tho. I have seen other people do it before however.
I guess you could write the classes in an array too (sqare brackets):
[Ball,Dirt,Kid,People];
or just in a block (curly with semicolons):
{Ball;Dirt;Kid;People;}
cheers</description>
		<content:encoded><![CDATA[<p>Oh yeah, an array would make sense too. I dont know what this way is called &#038; not sure if it is bad programming practice (just a compiler irregularity). It works in AS3, not in haxe tho. I have seen other people do it before however.<br />
I guess you could write the classes in an array too (sqare brackets):<br />
[Ball,Dirt,Kid,People];<br />
or just in a block (curly with semicolons):<br />
{Ball;Dirt;Kid;People;}<br />
cheers</p>
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	<item>
		<title>By: Og2t</title>
		<link>http://blog.touchmypixel.com/2008/05/forcing-classes-to-compile-in-as3/comment-page-1/#comment-278</link>
		<dc:creator>Og2t</dc:creator>
		<pubDate>Mon, 20 Jul 2009 21:23:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.touchmypixel.com/?p=15#comment-278</guid>
		<description>Nice tip Tony! I was using Array before, like var compile:Array = [Ball,Dirt,Kid,People]; Didn&#039;t know you can just do it as you&#039;ve shown. Btw. Man, your blog is amazing! Just found it today. I occasionally write Flash games as well. Thanks for sharing.</description>
		<content:encoded><![CDATA[<p>Nice tip Tony! I was using Array before, like var compile:Array = [Ball,Dirt,Kid,People]; Didn&#8217;t know you can just do it as you&#8217;ve shown. Btw. Man, your blog is amazing! Just found it today. I occasionally write Flash games as well. Thanks for sharing.</p>
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	<item>
		<title>By: Touch My Pixel Blog &#187; Blog Archive &#187; Workaround for AS2&#8217;s exclude.xml in AS3</title>
		<link>http://blog.touchmypixel.com/2008/05/forcing-classes-to-compile-in-as3/comment-page-1/#comment-42</link>
		<dc:creator>Touch My Pixel Blog &#187; Blog Archive &#187; Workaround for AS2&#8217;s exclude.xml in AS3</dc:creator>
		<pubDate>Fri, 09 May 2008 04:10:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog.touchmypixel.com/?p=15#comment-42</guid>
		<description>[...] Touch My Pixel Blog Games + Web      &#171; Forcing classes to compile in AS3 [...]</description>
		<content:encoded><![CDATA[<p>[...] Touch My Pixel Blog Games + Web      &laquo; Forcing classes to compile in AS3 [...]</p>
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